*audio spectral disturbance unit*

**********
to completely understand this device
one should detatch from the fysical unit
before entring the main system
**********

by the waves created in the fluxphase of zeropoint grafity
there excists the lost entity
the lost entity is not "lost"
it is actually the Last
yet it is called lost as the unit has no vehile

a unit is perdefinition a vehicle and ghost combined.
yet this is not completely a ghost nor is it a vehicle
it has more properties of a syntax out of line

one can easily determain if it is a lost entity or not
due to its "lost" nature, it will inhabit less familiar vehicles
jumping from one to the next

this in turn can make it difficult to catch or analize

as with all things it is not hostile nor friendly
it is
one can speculate if it has consious as we would understand it in a human fashion
but it could also be totally different
one can not yet tell due to the evasive nature

a fine tuned sencory system can pick these things up, which might help with determaining the nearest zero point
the zero point being the main focus point
if one would want that ...

but then again, if you would not want it
why then have this fine tuned sensory in the first place.

the fluxphase of the nearest zero point can create more than one
and that might be the hardest part.

could you be able to handle it ?

the simple answere to this question is...
if you can handle the sensory devices then you might be up to it.

as some humans will say
the voice is mother
the wind is the voice
and in this it is nothing different

so find that zero point !
or you will be flooded

system managers and device interperters
should take caution
this can easily overload any unit or vehicle
flood system and rewrite syntaxes
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